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Jagged alliance 2 gold drassen bug12/16/2023 Also, more chance of having to fight in the open instead of luring to close quarter more suited for knife throwing. While it's good news for grenadier, it just mean enemies can throw grenades of their own. Note: the advent of 113 ensure that there are more troops being more alert in each sector. after combat, you are going to need to repair them back to 100 to ensure best performance. Logistic: You are going to need 10 knife for one thrower. You still can use, but it's really best if you use all your efforts on only one throwing expert. ![]() Again, grenade is more used to break up their elite troops' formation than to kill because they seem to have better protection. For general application, it's used to make certain the grenade go where intended, not miss and create blue-on-blue incident. More elite troop wear head protection so knife can not onehitkill anymore. For assassination, a silenced shot to the head is more certain than a chancy knife. After Drassen go to ALMA, there are usually better weapon drops then in Cambria. Other important mercs are those wigh high leadership so they can train fast militia. It is worth it to open eveyrthing since you will be able to construct gadgets for your weapons. ![]() Barry is very cheap as mechanic consider him instead of Trevor who will cost very much when he lvl up. Hire always in AIM chars that you will use, dont pay for deadbeats. Always train militia wherever you can and repair items. He is hiding in house in C15 or D15 sector. Anyways after Drassen train militia with Ira there, and go with you imp and rest of the squad to conquer SAM site to the right. Basicly you throw knife on other merc but it hits the window and then floor, but your skills go up! Burst weapons are deadly mid-end game because you will be able to kill 2 blackshirts in one turn with 5-6 bullet bursts. I also always start imp with 35 dex and 35 marksman and train it using throwing knife and window and other merc. I always make IMP with psycho + auto weapon expert. You can sell stuff there though.) and then go for Chitzena to liberate a second mine. ![]() The idea is to liberate cities, so build up your squad and once you have decent militia presence, head to the next target.Īlma and Cambria can be a bit rough, so new players tend to go for San Mona (can't be liberated, but there's a couple of quests to be done, there's also gun shop there, but don't get yoru expectations too high, it's only a bit better than the online shop selection. There's a SAM site nearby (the chopper pilot will tell you this), which you can liberate for a bit more loot.ĭon't dawdle, though. You can also hunt down the enemy patrols in the vicinity, all this should raise the loyalty in drassen. In the meantime, you may want to explore the surroundings - there is a sweatshop in sector 2, and ther's at least two ways to handle the situation there, it's also possible to go look for a helicopter pilot on the nearby swamps (th game will tell you that you've encountered somebody), Usually, the typical game plan at the moment is as follows: once you talked to the priest, if he agreed to deliver food to Miguel, you should get a notification in a day or so, you can then go back to Miguel to get a second free guy for your squad. If you haven't, talk to the mine foreman (botom-most sector) to get some income. There is sometimes decent stuff in the used section, but you'll have to repair it. The online shop will be up since you now control the airport, the selection will most likely be crap, bt you can buy some basic stuff you don't have, like repair kits or doctors' bags. Next to it you have a bed icon, clicky click to toggle rest.ĭon't fret about the counterattack (it's only a thing in 1.13 mod), after a few hours (day, half a day) a small squad of redshirts will be sent to retake drassen, you should train local militia and patch yourself up to handle them. See the "assign" row? That's the key do doing most of the useful stuff: doctoring, repairs (will require kits), training militia.
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